Gamers can choose from 6 different Ninjago characters to start the game. Each character has a unique shade of "spinjitzu" effect.
My Role: Creative, UX/UI design and game logic
Working as the main creative and designer in the team, I created the game logic, designed UX and UI for this H5 game. Toghether with MediaMonks Shanghai team, we built a successful game helping LEGO to boost Ninjago's popularity in China.
The game uses a simple circular finger swiping gesture to launch "spinjitzu" attack to beat the villain.
After the game, players are giving options to explore features of the new toy, download wallpapers and a link to LEGO's eCommerce portal.
To promote the new season of Ninjago series and its toys, LEGO asked MediaMonks to produce a simple mobile game for children.